Programming With QuickTime VR 2.1
Previous
|
Overview
|
Contents
|
Next
Contents
About the QuickTime VR File Format
QTVR Track
Panorama Track
Object Track
QuickTime VR Movie Files
Single-Node Object Movies
Single-Node Panoramic Movies
Multinode Movies
Using the QuickTime VR File Format
Specifying a Movie Controller
Reading a QuickTime VR World
Getting Node Information
QuickTime VR File Format Reference
Constants
VR World Atom Types
Node Information Atom Types
Miscellaneous Atom Types
Track Reference Types
Imaging Property Valid Flags
Link Hot Spot Valid Bits
Animation Settings
Control Settings
Controller Subtype and ID
Object Controller Types
Node Location Flag
Panorama Sample Flag
Data Structures
Sample Description Header Structure
String Atom Structure
VR World Header Atom Structure
Panorama-Imaging Atom Structure
Node Location Atom Structure
Node Header Atom Structure
Hot Spot Information Atom Structure
Link Hot Spot Atom Structure
Angle Range Atom Structure
Panorama Sample Atom Structure
Object Sample Atom Structure
Track Reference Entry Structure
© 1997 Apple Computer, Inc.
Previous
|
Overview
|
Contents
|
Next